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Fixes by subject · 35 techniques

How to Fix Time Limits and Moving Content

Time limits and moving content both take control away from the user. These techniques give it back.

Timeouts fall hardest on people who are already slower for reasons outside their control. A checkout window that feels generous with a mouse can be tight for somebody working through it on a switch device. Moving content is a separate problem with a separate audience. Carousels, tickers and auto-updating regions pull attention and can bring on dizziness or nausea in people with vestibular disorders, which is not the same user need as seizure safety even though the two get filed together. The techniques here cover extending and removing time limits, pausing motion, respecting the reduced-motion preference, and staying under the flash thresholds that can trigger seizures. One thing to check before writing a timeout off as unavoidable. The rule has three exceptions, for real-time activity, for limits that extending would invalidate, and for anything longer than twenty hours. Security is not one of them.

All 35 techniques

They run in technique order, and each one carries a tag. Sufficient techniques satisfy a rule. Advisory ones help without being required. Failures document a specific way of getting it wrong. None of them is mandatory, because W3C publishes techniques as documented ways of meeting a criterion rather than the only ways, so your own approach conforms as long as it meets the criterion.

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